Also doubles as a source of notable healing each turn. Top of the line Fire damage support, providing about ~16.64x or more in isolation, while also enabling a 5-turn Another Zone (while not being dependent on it at all). Passively restores HP of party, based on party Fire move count each turn in Fire Zone (max 40% HP).Can guarantee party physical criticals, with a Fire skill.Can debuff Physical Resistance of a single enemy, by 30%, with a Fire skill.this skill also buffs Weapon Damage by 60%, for party members with her Morale stacks.Can buff party PWR and INT by 70% each, and party Critical Damage by 60%, with a single skill.Can buff party Fire Type Attack by 100%, while debuffing Fire Type Resistance of all enemies by 100%, with a single Fire skill.this skill also debuffs SPD of all enemies by 50%.Can preemptively activate Fire Zone with a skill, as opposed to Valor Chant, even in Another Force.Capable of a high (800%+) all-target damage multiplier, at the cost of some out-of-AF setup.Role(s): Damage Dealer/Offense Support/Healer. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance.
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